On the Macromedia Website Production Management Techniques Process Map:
Phase 1: Discover- Learn about the company, industry, audience and competition
- Gather information using the client survey (rtf)
- Analyze features of competitive sites
- Profile users and their paths through the site
Phase 2: Define
- Understand goals & objectives of the new site
- Determine client's expectations
- Distribute surveys to all decision-makers
- Identify primary objective: Why launch this site?
- Prioritize other objectives
- Establish measurable goals up front
- Create project plan with budget, deadlines & deliverables
Avoid Scope Creep: "The inevitable migration of a project from a budgeted, scheduled, defined plan to a slowly expanding source of conflict, confusion and additional costs."
- Convey a sense of urgency via task-specific timeline
- Establish requirements in the creative brief (rtf)
Phase 3: Structure
- Structure connects user to content in intuitive way
- Inventory content in existing site
- Organize new content to fulfill primary mission
- Create content outline to setup hierarchy of key sections
- Develop content delivery plan, including:
-- primary content (text, images, media, marketing messages)
-- secondary content (error messages, forms and search keywords)
-- production-specific content or invisible content (meta tags, alt tags, title tags, etc.)Content Truth: "No matter how organized both you and the client are, the content will inevitably arrive late. Receiving final content from the client on schedule is perhaps the most predictable bottleneck for any project. Clients often have an unrealistic view of the task. Content will be late. Plan for it."
- Build site map based on content outline, with links and global nav
- Set naming conventions for hierarchy and URLs
- Use approved site map to track progress (content, production)
- Changes to site map incur additional charges (change in scope)
- Show elements on each web page in schematic or wireframe
- Address technical standards (browser size, etc.)
- Create user views with paper-based clickthrough prototype


